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Ballistic
The Pro Ballistic Trajectory Computer
Now Supporting iPhone, iPod Touch, and iPad
Category: Utilities
Seller: Jonathan Zdziarski
© 2008-2011 Jonathan Zdziarski
Standard Edition
Price: $9.99
Current Release: 2.5.8
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Field Tactical Edition
Price: $19.99
Current Release: 2.5.8
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Ballistic for iPad
Price: $19.99
Current Release: 2.5.8
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Last updated April 18, 2012
About Ballistic
Ballistic is the definitive ballistics trajectory calculator for iDevices, intended for serious shooters who want a serious application. Ballistic calculates trajectory, windage, velocity, energy, and bullet flight time for any valid range, and can compensate for atmospheric conditions such as temperature, barometric pressure,
humidity, and altitude (it can also accept density of air or density altitute input). It's also much more than a basic trajectory calculator.
With a vast library of over 3,500 projectiles and factory loads, range estimation calculator, GPS and atmosphere awareness, full size charts, and a functional range log, Ballistic is a complete mobile companion for hunting or at the
range.
The world renowned JBM Ballistics computer is now powering all of
Ballistic's computations. JBM is used by world-class shooters everywhere to
deliver some of the most precise calculations. This great ballistics
computer is now available in the palm of your hand and simpler to use than ever, and because it's fully integrated into Ballistic, you'll even be able to take JBM's extremely accurate calculations into areas with no cellular coverage.
Now Available! Ballistic for iPad!
- Fully integrated split-screen ballistics, favorites, and range log
- Automatically updates ballistics calculations as you edit
- Full screen, hi-resolution charts!
- Rotate in any orientation
- Larger target sizes in range log
- Even more features in the works
Ballistic Features
What other applications are trying to copy...
- An Expansive Ballistics Library
Select from a library of over 3,500 projectiles and factory loads from leading manufacturers, military projectiles, or specify your own projectile
properties. Library includes the latest 2011 commercial data and
G7 military coefficients from Aberdeen Proving Grounds. Just select your bullet diameter and all of the available projectiles will
appear, sorted by manufacturer. Auto-select the best factory load by
wind drift, energy, or flatness. Ideal whether at the range, or
comparing boxes of ammunition at the store.
New! Now includes air rifle loads!
Click here for a list of supported loads, projectiles, and manufacturers
- JBM Ballistics Computer
The JBM Ballistics computer, written by James B. Millard, is among the
world's finest ballistic engines in existence. Used by competition shooters,
hunters, and the military, this powerful ballistics library delivers precision
results. Results is what it's really about, isn't it? The JBM engine
also adds new features such as velocity adjustments for chronograph, optimum
point blank range, upwind (z-wind) correction, and midrange/downrange wind
sources. When other ballistics applications look to measure their accuracy,
they use the JBM engine as their gold standard.
NOTE: The
original engine used in earlier versions of Ballistic is also available as
an option.
In addition to the JBM ballistics engine, Ballistic now also calculates
gyroscopic spin drift, Coriolis acceleration, and Miller bullet stability. Bullet stability helps you determine if your barrel twist can support a projectile at a given velocity.
- One-Touch Atmosphere(TM) (Core Location)
Correct your calculations for the current atmosphere by pressing the Core Location button. Your altitude, standard pressure, temperature, relative humidity, and wind velocity will be automatically set based on your current location and information from the NOAA National Weather Service or GeoNames. A global setting allows you to set which fields are updated. Manual entry can also be made.
When calculating Coriolis acceleration, the iPhone 3GS' built-in compass can
automatically acquire your Azimuth to accurately calculate the correct
adjustments for both windage and elevation.
- New! Printing Support!
Print trajectory cards or ballistics charts straight from your iDevice!
- Bookmarks and Save State
Bookmark your favorite calculations and recall them later, or load them back into the ballistics calculator to tweak
them or generate charts. Add notes to your bookmark to display underneath
the bookmark title. Your bookmark will retain your ballistics information, zero, atmosphere, range, and all other data from your calculation.
In addition to bookmarks, Ballistic can be configured to automatically save
the last calculation in its active editor, and recall it the next time you
start the application. Or leave auto-save turned off, and tweak the default values you'd like loaded whenever you use the application, such as zero range, wind velocity, and everything else.
- Angle Acquisition
Aim the iPhone at the target like a remote control,
then press the LOS Angle table cell. After a three-second countdown, the table
cell will be updated with the correct shooting angle to the target based on the
accelerometer reading. A preview label displays the angle prior to capturing
it. The angle can also be inverted by 90° making it suitable for use in a weapons mount. The HUD (Field Tactical Edition only) automatically locks onto your current angle and updates your calculations every second.
- Ballistics Charts
Ballistics charts allow you to display the energy, velocity, and drop for your current projectile, or compare up to eight projectiles together on the same screen. Your current atmosphere and zero are automatically applied to all projectiles, so you're
comaring apples to apples.
Compare bullet path and energy or wind drift.
Ballistic will also show you trajectory charts based on altitude or shooting angle. Zoom up to 300% or save a full size chart to your photo library and transfer it to your desktop, or send a full size chart in an email.
[ example 1 | example 2 ]
- Variable (Stepped) Ballistic Coefficients
Support for variable (stepped) ballistic coefficients for many
popular projectiles including Sierra MatchKing®, GameKing®, and ProHunter®.
Variable coefficients allow for more precise calculations and overall better
accuracy by adjusting the bullet's flight to fit the commercial G1 drag model. Ballistic also supports all G1-G8 drag models.
- Automatic Drag Model Conversions
Automatically convert between two different drag models. Ballistic will
recalculate the ballistic coefficient and adjust its trajectory to fit the new
drag model. This is ideal if you only have a G1 coefficient for a VLD,
spire point, or other type of uniquely-shaped projectile, as it allows you
to apply a more accurate drag calculation. This may improve your long range
accuracy beyond that of the standard G1 calculation provided by the manufacturer. Wish your manufacturer produced stepped BCs? Convert the drag model to
apply a more suitable drag.
- Minimum, Maximum, and Optimum Point Blank Range
Ballistic automatically calculates your minimum and maximum point blank
ranges based on your zero and the vital zone radius you specify, and will display these in the form of red arrows. The JBM engine can also calculate your
optimum point blank range and will display this in each calculation. In addition to this, the sonic boundary will be marked with a yellow line.
- Full Metric Support
Global settings exist to change the units of measurement for distance, atmosphere, and all other units. This includes bullet drop, altitude, sight height, wind speed, temperature, pressure, velocity, and energy. Favorites are automatically converted so that you can retain your zero and atmosphere, but appply the same calculations to either yards or meters. In other words, your favorite will stay zeroed at X yards, and give you accurate output for Y meters, and vice-versa.
Elevation and windage output can also be specified in In, Cm, MOA, IPHY (Inches per 100Y), 1/8 Minute Clicks, 1/4 Minute Clicks, 1/2 Minute Clicks, and 1 Minute Clicks, mRad (MIL), .1 mRad, .2 mRad, .5 mRad, Cm/100M, and 1/2Cm/100M. A custom click value can
also be provided for scopes with nonstandard MOA click values. When in metric mode, the inches column automatically changes to centimeres. A global preference selects between USMC and Army Mil-Dot
specs.
- Mil-Dot and MOA Distance Estimator
Calculate distance using Mil-Dot or MOA reticles. Supports conversions including inches, cm, feet, yards, and meters. Supports both USMC and Army Mil-Dot specs.
- Range and Scoring Log with One-Touch Notes
Range log to keep a journal of all your hunts, shoots, adjustments, points of impact, and scores. Touch the Core Location button
to automatically fill in your current coordinates, which you can later recall into the Maps application. Query the NOAA
National Weather Service for local atmospheric and weather conditions. Range log can automatically tally your target data
cards and even keep track of your X's. Choose from a variety of targets including standard, F-Class, pistol, silhouette, archery,
buck targets, and more. Different targets for zero data cards are also available. Use your zero data log enries as a source to set your calculations' zero atmosphere, or run scoring and cold barrel reports for each rifle.
- Reloading Data
Reloaders can store their reloading information
with each bookmark, including powder type and measure, COL, brass, and other
information. Ballistic automatically calculates OGW (Optimal Game Weight) at both muzzle and zero, TKO (Taylor Knock-Out Factor), and IPSC Performance Factor.
- Very fast and precise calculations, even at long range
Ballistic undergoes heavy testing and comparison with known data, and has satisfied many in accurately reflecting true-to-life trajectory. It compares very
well to well respected ballistics packages such as Sierra's Infinity suite for
the desktop. Whether you're using the JBM Ballistics computer or the original
Ballistic engine, world-class results are what our world-class shooters are
expecting - so we'd better deliver.
- Share trajectory and charts via email
Full size trajectory results and ballistics charts can be shared via email.
- Midnight Skin
Turn on the midnight skin if you prefer an all black theme.
Screenshots
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Trajectory Data Entry
Supply information about your ammunition, scope height and zero,
and you're ready to go. |
Ballistics Library
Labels have been added to many popular bullet diameters to aid in finding
your projectile. |
Ballistics Library
Choose from a ballistics library of over 3,100 projectiles and
factory loads, including many
name brands and government bullets. |
Trajectory Calculation
Projectiles with stepped ballistic coefficients provide for greater
accuracy in your calculations. Many military projectiles use G7/G8 data
documented at Aberdeen Proving Grounds.
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Auto-Select
Automatically select the best factory load for your rifle based on
wind drift, flatness, or energy.
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Ballistics Charts
Generate beautiful ballistics charts with the touch of a button.
Charts display drop, energy, and velocity to any valid range, with any zero,
or compare drop and energy for up to eight projectiles.
Converts to cm and Joules when in metric mode.
Export full size charts to your photo library and sync to your desktop.
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Windage Charts
Compare the wind drift for up to eight projectiles on one screen. Ballistic will
automatically apply your current atmosphere. Choose from
favorites or use a custom / library projectile. Distance markers
at every 100 yards/meters can be toggled on/off.
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Chart Zoom
Zoom in on charts up to 300% or save a full size image to your
photo library.
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Trajectory Charts
Chart ten different trajectories for the same projectile for different altitudes or shooting angles.
Automatically calculates how far your zero will deviate from standard.
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Mil-Dot & MOA Distance Estimator
If you have a Mil-Dot or MOA reticle in your scope, this simple tool estimates
distance based on the size of the target and its milling size in your
scope.
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Favorites
Store a list of favorites you can recall with a single tap.
Favorites can be loaded back into the calculator to adjust for atmosphere or
other changes. |
Atmosphere
Supply a custom zero or current atmosphere to correct your trajectory calculations. Standard
pressure can automatically be calculated based on your altitude. Press the
Core Location button to query the NOAA National Weather Service for the
conditions based on your coordinates.
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Range Log
The Range Log is automatically sorted by rifle type, entered by the user.
Generate cold barrel reports or scoring reports for each rifle.
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Range Log Notes
Record the conditions of every zero or shoot in the range log. Includes
standard atmospheric fields and other notes. One-Touch can record
weather, altitude, and your current location. Tap on Location to
bring up the Maps application with your last coordinates.
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Zero Data
Zero data cards can be created within each range log entry, so you have an
accurate log of every zero. Notes can be added to record the atmosphere and
other variables. Use your zero data log entries as input for "Zero Atmosphere" calculations.
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Target Data
Target data cards can be created with each range log entry, allowing you to
record your shoots or hunts. Several different target cards are available.
Score tallying is automatic.
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Buck Target
Another example of a Target Data card in the Range Log. |
Settings
Set your default ranges and elevation and windage adjustments.
Activate simple mode to hide more advanced options. |
Settings
Set your default units of measurement and Mil-Spec standard. Invert the
angle of the accelerometer 90° for use with a weapons mount. |
Settings
Core Location settings allow you to adjust the desired accuracy you're
willing to wait on Core Location for, set the weather service, GPS timeout,
and set which atmosphere fields to update.
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Ballistic FTE: Field Tactical Edition
Ballistic: Field Tactical Edition is the field firing version of Ballistic, designed for law enforcement and military personnel with
hardened, recoil-proof mounting equipment. The FTE version of Ballistic includes all of the great features you'll find in the standard version of the software, plus an advanced head-up display for mounted weapons operation. The HUD provides real-time angle acquisition, one-touch atmospheric correction, and scroll wheels to quickly change stored projectile profiles and distance.
Both versions of Ballistic share the same code base, and so identical version
numbers will have identical code and features. The Field Tactical Edition
includes the additional head-up display option. Both versions include the
JBM Ballistics computer.
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HUD Display
The HUD displays the range, wind velocity, and wind angle on click-wheel
scroll pickers. Simply flick to the current settings and the trajectory will
update. Turn on the LOS Angle switch for real-time angle locking.
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HUD Settings
Select a ballistics profile from the HUD Settings screen. Choose a
favorite or create your own custom projectile.
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Hints
- Ballistic has many different settings including full metric support. Tap
on the iPhone's "Settings" icon, then scroll down. You should see Ballistic
near the bottom. Tap on it to bring up the application's settings.
- Ballistic has two ballistics libraries: a projectile library and a loads library. The projectiles library is based on bullet diameter - not caliber, so remember that .223/5.56 projectiles are actually .224, .50 BMG is actually .51, and so on. Labels have been added to provide hints to popular bullet calibers, as shown in the screenshots. The loads library is based on caliber,
and so you'll want to select the exact type of ammunition for your rifle. You'll
find metric loads near the bottom.
The library fills in the fields for ballistic coefficient(s), bullet weight, diameter, drag function, and (loads only) muzzle velocity.
If you're using the projectiles library, you'll need to supply the correct muzzle velocity corresponding to your ammunition. This is commonly found on the box or on the manufacturer's website or your reloading manual.
Even though this information is provided for you, it's still a good idea to verify the data in the library with the information from the manufacturer. Please email me if there are any errors in either library (include the correct info and cite the source).
- In the range log, double-tap the target to slide it to the bottom of
the screen, increasing the size of the impact table. Tap the Target button to change the target. Double tap on an impact marker (arrow) to toggle it between standard (red or black, depending on the target type) and cold barrel (blue). Tap on an impact record in the impact table to bring up an action sheet with options.
- Wind angles work like this: 0° = headwind, 90° = crosswind (right to left), -90° = crosswind (left to right). You can use any angle, of course, not just these. You can also enter input in O'Clock format; e.g. 3:00 will
automatically translate to 90°. Velocity will automatically be adjusted to account for the appropriate headwind calculation. To use O'Clock format in the
HUD, set the windage dial format in Settings.
- Snap a screenshot of your Target Data card by pressing Home + Power together, then import it using the Image Capture Utility. To save a ballistics chart to your photo album, press Options followed by Save Chart. You can then use Apple's Image Capture Utility to import your photo library onto your Mac.
- If you are zeroed in yards, but want distances in meters (or vice-versa), create a favorite containing your zero in the units you originally used. Switch over to the units you want your distance measured in by changing the global "Distance Units" setting. When you load back the favorite, your zero range will be automatically converted (e.g. 300 yard zero = 274.32 meters), and your output will be set for whatever unit of measurement you're currently
using.
- If you are in an area where Core Location is unable to determine your altitude frequently, Ballistic will query a toplogical service to estimate your altitude. Increasing your GPS timeout to 60 seconds (in Ballistic's global settings) will cause Ballistic to wait longer to try and acquire a real fix.
- The "Desired Accuracy" setting allows you to set the level of accuracy you're willing to settle for. As Core Location attempts to get a fix, its increasing level of accuracy will be reported back to the application. The higher you set the desired accuracy, the longer it will take for Core Location to get the fix you want. If the GPS can't give you the desired accuracy within the timeout period you specify, Ballistic will use the best fix it could obtain. This is only particularly important when calculating altitude, as your geographical coordinates only need to get you to the nearest weather observation. I currently have the settings tuned as follows. If your'e not concerned with altitude, turning off the "Altitude / Pressure" toggle in the "Update Fields" setting will result in much quicker Core Location queries.
- Best - Altitude within 30 meters
- Good - Altitude within 150 meters
- Fair - Altitude within 300 meters
- If you previously used the One-Touch Range Notes to fill in your current location, you can tap the "Location" cell to launch the Maps application with the current coordinates filled in. This is useful for finding that same hunting spot again. It also works if you just type in the location as an address or other place that Maps can identify, but using the one-touch feature will give you exact coordinates.
- As of version 2.0, you can turn the "Wind Drift Chart" into a "Spin Drift Chart". Do this by setting the wind speed to zero, then load your favorites for comparison.
- When entering Density / Mach data, you may enter the temperature in the Mach field and Ballistic will automatically calculate the speed of sound at this temperature.
Known Bugs
- [FTE] The HUD in version 1.6 and higher reportedly does not function with some favorites created with much older versions of the software. The simplest workaround is to simply recreate any favorites that are causing problems.
Please contact jonathan@zdziarski.com with any bug reports. They will get a serious look, and fixes if necessary.
FAQ
Do you plan on porting this to Android / Blackberry / Windows / etc?
No.
Is there a manual?
Most of the technical questions I receive about Ballistic fall into one of two categories: questions about the user interface, and questions about ballistics in general. Regarding the former, Apple has developed a standard set of user interfaces and recommends you learn them, so that each piece of Apple software does not require its own manual. The more familiar you become with your device, the more familiar you'll become using Ballistic. Regarding questions about ballistics in general, you might consider picking up a copy of Sierra's reloading guide, which comes with a section on external ballistics, or search Amazon for a good book on Ballistics. You can't cover how ballistics works in a manual. Given that, I have provided a lot of basic information on the website here.
Does the ballistics library have my favorite brand?
Ballistic includes both a library of over 3,100 projectiles and
popular factory loads. The library is always growing, but
if you can't find your favorite brand, you may input your
load's ballistic coefficient and muzzle velocity manually. This information
can usually be found on the manufacturer's website or by calling them.
Are your calculations the same as everyone else's?
Most ballistics computers (including Ballistic) use well established mathematical formulas
used for over one hundred years. The mathematics were well documented by Sierra's ballistics laboratory, based on calculations used by the US Army Ballistic Research Laboratories at Aberdeen Proving Grounds. These calculations are used in Ballistic as well. 3-DOF calculations for trajectory, atmospheric correction, etc.,
are typically very similar between software packages, and should provide similar results.
One area where Ballistic is more accurate than many is in its ability to account
for a number of advanced factors, such as gyroscopic spin drift, Coriolis
acceleration, atmospheric zero conditions, and in its ability to handle
stepped ballistic coefficients, such as those published by Sierra. Support for
these is very important, as it allows Ballistic to fine-tune its physics to
your environment.
Ballistic is also capable of handling G1-G8 drag models, allowing for more
accurate results when calculating bullets such as spire points, VLDs, and
military bullets. Don't settle for a ballistics program that handles only G1 - it
was made for bullets that existed over a hundred years ago, and doesn't
accurately calculate today's more flat-base projectiles.
The projectile library
contains G7 and G8 data for all its military projectiles rated at Aberdeen
Proving Grounds and can handle any G1-G8 coefficient you provide. It can also perform
real-time conversions between drag models if you'd like to convert a commercial coefficient to
a more suitable one.
With that said, the JBM Ballistics computer is far superior to its competitors in that, in
addition to basic 3-DOF calculations, JBM's sophisticated engine is capable of
accounting for advanced calculations including linear wind calculations,
better atmospheric density equations, and incorporates more advanced physics
in its computer.
Rather than trust some home grown ballistics engine to be written
correctly, trust one that's already used by top shooters. Nearly every application
out there measures their accuracy based on how close it comes to JBM... so why
not just use an application that runs the JBM engine?
How do I add a favorite?
First, calculate a trajectory. When the trajectory results appear, tap the
plus sign on the upper-right of the screen to add it as a favorite.
Where can I find the settings?
Unfortunately this appears to confuse more iPhone users than it helps. Apple requires that the settings for all applications be accessed through Apple's own Settings application. Instead of tapping on Ballistic, tap on the Settings icon (the one with the gears), then scroll to the bottom. You should see Ballistic listed among the applications, and can tap on it to access its settings. Please email Apple and tell them how much this layout sucks.
I change the settings, but the app still uses my old settings.
Because iOS 4 multitasks, Ballistic doesn't actually quit when you press home. You'll need to restart the application for the new settings to take effect. Double tap the home button, then tap and hold the Ballistic icon. A minus sign should appear. Tap it, and the application will exit. You can also simply restart your phone.
How can I set defaults?
Tap on the action icon in the upper-left hand corner of the Trajectory screen, and select "Save Defaults". Whatever values you have plugged in will become your application defaults. To reset them to factory, select "Reset Defaults". You can also turn on auto-save to save your last calculation.
How can I compare Ballistic with other programs?
When comparing Ballistic to something else, keep in mind that many packages
use different defaults or even different atmospheric measurements, so you might
need to do some tweaking to compare apples to apples. Make sure both packages are set to the same zero, sight height, and especially
the same atmosphere. Ballistic
uses the ICAO atmospheric model, while others (such as Perry-Systems' ExBal) use the US Army standard. Be sure to enter one or the other pressure
manually into both packages to compare apples to apples. The default atmosphere used by Ballistic is sea level with
29.92 Hg., 59 °F, 78% humidity. Be sure your comparison
calculations match these (some packages use 0% humidity, or other default values). Finally, enter ballistic coefficients by hand rather
than relying on each package's library for your testing, as they might each use different values.
Should I mount my iPhone/iPod on my rifle?
Not without a military-approved recoil-proof mount. The iPhone is not recoil rated in and of itself, so unless your
manufacturer is going to guarantee that the device will not be damaged, and
is willing to back up that claim by buying you a new one, you could cause irreparable damage to the device.
Unless you have such a guaranteed mount, I recommend that you remove your iPhone or iPod from the rifle before actually firing.
I've busted "military grade" scopes, levels, lasers, and other equipment from the recoil on my rifles - don't take the amount of force
for granted; it can damage your iPhone without a properly designed case.
How can I calculate drop from barrel, rather than from a zero?
Set both your "Sight Height" and "Zero Range" to zero values.
Why doesn't Ballistic show me pretty pictures to teach me holdovers?
Ballistic is a tool to make you a better shooter, not a lazy one. There are
a few other apps out there that provide pretty tools like this in an effort
to boost sales, and they will no doubt
make the shooter lazy and less likely to remember their holdovers. From a safety perspective, no application will be able
to render a holdover at exactly the right size (especially if you're trying
to figure out things like lead), leaving the shooter with an inaccurate depiction
that could possibly injure someone. Additionally, many shooters who need a holdover illustrated for them are not intimate enough with their rifle optics to necessarily use them properly, and may even have a different reticle or mount than they think they do, making the "pretty picture" a dangerous piece of mis-information. Ballistic doesn't include holdovers because
the shooter quite frankly has no business shooting if they don't know how to
hold their gun. Holdovers are meant to be committed to memory from experience,
and not taught to the shooter via a kindergarten illustration. THIS will make
you a better shooter. Applications that devolve holdovers into a simple picture are potentially unsafe and have irresponsible authors, in my opinion. As an NRA certified Range Safety Officer (RSO), I can't justify adding a potentially misleading or dangerous feature into my application.
Why did you write this?
As an avid shooter, I got sick of printing and memorizing trajectory cards for
every load I fired. The iPhone is the ideal device for calculating real-time
ballistics given its GPS, accelerometer, and network connectivity. I wanted a
tool that could immediately adjust my calculations for the current weather
conditions, altitude I was shooting at, and convert between yards/meters depending
on what range I was using. I gave a different iPhone application a try and decided that the iPhone community deserved better.
This is just a project I work on in the evenings or on weekends, and isn't what I do full time - but my fast, clean code is on average better than the drool that a majority of what fulltime corporate programmers spit out.
It works well and I take personal pride in making Ballistic the best mobile ballistics computer on the market, if anything for
my own personal enjoyment.
List of Terms
- Ballistic Coefficient (BC): Typically obtained from the manufacturer,
this value represents the ratio of drag for a given bullet. The ballistics
library contains ballistic coefficients for over 1,500 different bullets, but
if you don't find yours there, contact your manufacturer.
- Bullet Diameter: The actual diameter of the bullet in inches.
Not caliber. This value is used primarily for informational purposes,
but you'll need to know the correct diameter if choosing a bullet from the
projectiles library. The loads library is, however, sorted by caliber, allowing
you to choose your particular cartridge type without knowing the diameter.
- Bullet Weight: The weight of the bullet in grains (7000 grains is
equal to one pound). This is used primarily for informational purposes, and
is filled in when you select a projectile or load from the ballistics library.
- Native Drag Model: A ballistic coefficient's value is based on
a specific drag model; e.g. G1, G7, etc. The drag model that goes with the
supplied BC is the native drag model. Most manufacturers provide BCs with a G1 native
drag model.
- Muzzle Velocity: The velocity of the bullet as it leaves the
muzzle of your rifle. Most manufacturers print average velocities on their
boxes, or provide this information on their website. For more accurate
results, you might consider using a chronograph to measure actual velocity.
Velocity can change by a number of factors including barrel length,
temperature, and even the amount of fouling in your rifle barrel, so if you're
serious about pin-point accuracy, you should invest in a good chronograph and
practice consistent barrel cleaning after each shoot.
- Use Drag Model: If you would like to convert this projectile's
BC to fit some other drag model, choose the drag model you'd like to convert it
to here. The BC will be adjusted based on the drag model selected and the given
muzzle velocity.
- Zero Range: The range at which the rifle is zeroed at, with the
given ammunition. It is expected that the rifle's point of impact will match
the rifle's line of sight at this range, at zero angle.
- Sight Height: The distance between the centerline of the barrel and
the center of the scope or sight. This is very important, as the bullet's
drop will begin at this distance out of the muzzle.
- LOS Angle: Line of sight angle. This is the angle at which your
rifle is aimed. A value from -90 to +90 is acceptable here. The shooting angle
dramatically changes the gravitational effect of the bullet, ultimately changing
your trajectory. If shooting straight, leave this value at zero.
- Zero Atmosphere: The atmosphere at which you zeroed the rifle at.
When this is disabled (default), no corrections are made to account for this.
If you have this information available, however, it will allow you to fine-tune
the output to account for zeroing in one climate and altitude (e.g. summer, at 300 ft above sea level) and shooting
in another (e.g. winter, at sea level).
- Current Atmosphere: The current climate and altitude you are shooting at. Pressure, humidity, and other factors can affect the density of air,
ultimately affecting the amount of drag on the bullet. By specifying a
current atmosphere, Ballistic adjusts the BC of the bullet to compensate for this. Leaving this option disabled will cause Ballistic to forego any
corrections.
- Pressure is Absolute: If the pressure being provided is the absolute pressure given elevation, turn this switch on. If the pressure needs to be corrected (e.g. if it is a station pressure, reported elsewhere), leave it off.
- Wind Velocity: The speed of the wind. This is used to account for windage (in crosswinds) and also adjust the bullet's velocity (in headwinds).
- Upwind Velocity: If your range has upwind flags, you can enter the estimated speed of the wind traveling upward (or downward) into this field, and your elevation will be adjusted to compensate.
- Wind Angle: The angle of the wind direction. Changing this value can affect both windage and trajectory by a factor of the wind speed.
- Wind Position: The position at which the strongest wind is crossing; by default, this is set to "Muzzle", but can also be set to "Midrange" or "Downrange". Ballistic will adjust your windage (and elevation, if an upwind is specified) based on where the wind is strongest.
- Maximum Range: The maximum range to be calculated and displayed in both the trajectory calculations and charts.
- Range Increment: The increment (step) to be used in displaying the calculated trajectory
- Vital Zone Radius: The size of the vital "kill zone" of the target, used to calculate point blank range. For example, if your vital zone radius is 5 inches, your point blank range will span from your zero to the lowest and
highest ranges at which you can hit the target inside that radius.
- Elevation / Windage Units: The units in which to display elevation and windage. This can be MOA, MIL, or click values.
- Y-Intercept: The desired drop (or rise) to compute at zero range. This is normally zero.
- Windage is Zeroed: When calculating spin drift, enabling this option will tell the application that you've zeroed your windage at your zero range. This is particularly useful if calculating spin drift without wind.
- Miller Stability: This is a bullet stability calculation, used to determine if your barrel twist can stabilize a given projectile. Stable values range from 1.3 to 2.0.
Loads and Projectiles
Ballistic's Expansive Library [as of version 2.3.4]
| Factory Loads |
.17 HMR
.17 Remington
.17 Remington Fireball
.204 Ruger
.22 Hornet
.22 LR
.22 SR
.22 WMR
.22-250 Remington
.220 Swift
.221 Remington Fireball
.222 Remington
.223 Remington
.223 WSSM
.224 Weatherby Magnum
.240 Weatherby Magnum
.243 WSSM
.243 Winchester
.25 WSSM
.25-06 Remington
.25-20 Winchester
.250 Savage
.257 Roberts
.257 Weatherby Magnum
.260 Remington
.264 Winchester Magnum
.270 WSM
.270 Weatherby Magnum
.270 Winchester
.280 Remington
.30 Carbine
.30-06 Springfield
.30-06 Springfield Acc.
.30-30 Winchester
.30-30 Winchester Acc.
.30-378 Weatherby Magnum
.30-40 KRAG
.300 H&H Magnum
.300 RCM
|
.300 RSAUM
.300 RUM
.300 Savage
.300 WSM
.300 Weatherby Magnum
.300 Winchester Magnum
.303 British
.308 Winchester
.32 Winchester Special
.32-20 Winchester
.325 WSM
.338 Federal
.338 Lapua Magnum
.338 RCM
.338 RUM
.338 Winchester Magnum
.340 Weatherby Magnum
.348 Winchester
.35 Remington
.35 Whelen
.350 Remington Magnum
.356 Winchester
.357 S&W Magnum
.358 Winchester
.370 Sako Magnum
.375 H&H Magnum
.375 RUM
.375 Weatherby Magnum
.375 Winchester
.376 Steyr
.378 Weatherby Magnum
.405 Winchester
.408 Cheytac
.416 Barrett
.416 Remington Magnum
.416 Rigby
.416 Weatherby Magnum
.44 Remington Magnum
.444 Marlin
|
.45-70 Government
.450 Bushmaster
.450 Marlin
.450 Nitro Express
.454 Casull
.458 Lott
.458 Winchester Magnum
.460 Weatherby Magnum
.470 Nitro Express
.475 Linebaugh
.480 Ruger
.50 BMG
5.45x39mm Soviet
5.7x28mm FN
6.5 Creedmoor
6.5 Grendel
6.5mm Remington Magnum
6.5mm-284 Norma
6.5mm-284 Winchester
6.5x47mm Lapua
6.5x55mm Swedish
6.8 Remington SPC
6mm Norma
6mm Remington
7.62x39mm Soviet
7.62x53mm Rimmed
7.92x57mm Mauser
7mm RSAUM
7mm RUM
7mm Remington Magnum
7mm STW
7mm WSM
7mm Weatherby Magnum
7mm-08 Remington
7x57mm Mauser
8mm Remington Magnum
9.3x62mm Mauser
9.3x74mm Rimmed
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Projectiles Library Bullet Diameters |
0.172
0.204
0.220
0.222
0.223
0.224
0.227
0.243
0.257
0.264
0.267
0.277
0.284
0.308
0.31
0.311
0.312
0.318
0.321
0.323
0.33
0.333
0.338
0.348
0.357
0.358
0.366
0.375
0.377
0.4
0.405
0.406
|
0.408
0.410
0.411
0.412
0.416
0.423
0.429
0.43
0.435
0.44
0.451
0.452
0.457
0.458
0.468
0.47
0.474
0.475
0.476
0.483
0.488
0.5
0.504
0.505
0.509
0.51
0.577
0.583
0.585
0.62
0.7
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| Manufacturers |
| Count |
Manufacturer |
| 17 | A-Square |
| 10 | Aguila |
| 4 | Alexander Arms |
| 259 | Barnes |
| 3 | Barrett |
| 106 | Berger |
| 19 | Bitterroot |
| 66 | Black Hills |
| 7 | Bore Tech |
| 18 | CCI |
| 3 | Cast Performance |
| 2 | Cheyenne Tactical |
| 14 | Combined Technology |
| 40 | Cor-Bon |
| 50 | DoubleTap |
| 12 | Eley |
| 1 | FN |
| 285 | Federal |
| 5 | Fiocchi |
| 32 | Gov't |
| 376 | Hornady |
| 102 | Lapua |
| 26 | Lehigh |
| 2 | Lost River |
| 35 | Magtech |
| 92 | Norma |
| 260 | Nosler |
| 47 | PMC |
| 21 | RUAG |
| 62 | RWS |
| 198 | Remington |
| 1 | Rocky Mountain |
| 4 | Sellier and Bellot |
| 371 | Sierra |
| 156 | Speer |
| 1 | Summit |
| 12 | Swampworks |
| 48 | Swift |
| 50 | Weatherby |
| 201 | Winchester |
| 8 | Wolf |
| 118 | Woodleigh |
Over 3,100 Loads and Projectiles! |
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